RubinBrown Gaming Stats 2019

WELCOME

Welcome to the 2019 edition of RubinBrown’s Gaming Statistics publication, which provides a comprehensive review of the United States gaming industry. This publication includes statistical data from over 1,000 gaming operations, spanning 40 states and incorporating all four of the U.S. Gaming segments we track – commercial casinos, iGaming, limited stakes gaming and tribal casinos. Refer to page 25 for a detailed definition of each gaming segment. Overall, the collective gaming industry grew at an annual rate of 4.0% this year (nine years of consecutive growth), with all four segments growing at a rate faster than both the U.S. inflation rate of 1.9% and annual real GDP of 2.9%.

The most impressive statistic of 2018 is every state experienced an increase in gaming revenues when all forms of gaming are combined. This fact is unprecedented in the history of RubinBrown’s Gaming Statistics, which has been tracking gaming data since 2007. The only state-wide declines that you will observe are the Illinois and West Virginia casino segments; however, when combining the respective limited stakes gaming revenues both states produced revenue growth. The headline of the year (and most likely decade) was the U.S. Supreme Court’s decision in the Murphy v. National Collegiate Athletic Association case which overturned the Professional and Amateur Sports Protection Act of 1992 (PASPA). This landmark case for the gaming industry has opened the door to states dictating the legality and limits placed on sports wagering. Throughout our report, there will be regular discussion of how this decision is having an impact on the industry. Beyond the discussion on sports wagering, we encourage you to look at how the Midwest commercial casino industry has been impacted by limited stakes gaming, how the iGaming industry will be impacted by the DOJ’s most recent position on The Interstate Wire Act of 1961, and how tribal nations are continuing to invest and develop world-class resort destinations. This year we have displayed the growth of the industry from 2008. The use of 2008 provides historical context to the industry’s performance since the beginning of the Great Recession. Of the regions covered, there are only two regions, the Nevada Commercial Casinos region and the South Commercial Casinos region, that have not surpassed their pre-recession peaks. Since 2008, the collective casino industry (Tribal and Commercial) welcomed more than 100 new casinos and increased its combined casino revenues by $11.5 billion. During that same time, the Limited Stakes gaming industry saw the birth of the Illinois video gaming and its rapid ascent to a $1.5 billion market that is now larger than the traditional Illinois casino market. As with every year, we welcome your feedback and inquiries for additional analysis. We have a deep passion for the industry and our team is always looking for an opportunity to talk ‘gaming’ – gaining insights and perspectives from others while also sharing our own. After all, this publication would not be possible without the support of the gaming industry’s leaders, regulators and professionals that we are able to work with throughout the nation. We thank you for your continued support and we hope RubinBrown’s Gaming Statistics continues to be a valuable tool to you and your respective teams.

Sincerely,

Brandon Loeschner

Daniel Holmes

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